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Kenichi Makino
K-Macky



Location:
Hachiohji-shi, Japan

Language(s):
Japanese

Member Since:
November 2004

Last Updated:
19 October 2008

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Unforgettable view
3ds max, mental ray, ZBrush
June 2008


   
I used 3ds max and ZBrush.Base model was made by 3ds max. After, imported in ZBrush and sculpted. Finally imported in 3ds max again and rendering with mental ray.
Thanks for viewing.
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